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1. Sticky:[Summer] Pirate Battleship Cost Intervention - in Upcoming Feature and Change Feedback Center [original thread]
I for one welcome our new command ship overlords!
- by Taliyah Riraille - at 2017.06.09 12:04:29
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2. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Matthias Ancaladron wrote: Saboteur Can fit covert ops cloak Cannot fit covert cyno Cannot use covert cyno Immune to dscan No penalty to targeting npcs (scan resolution) after decloaking, no inability to cloak while targeted by NPCs. Immune to...
- by Taliyah Riraille - at 2017.05.23 06:51:28
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3. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: 1 interceptors and command DDs fill this 2 HICs do this so do BBs and current BCs 3 we have loads of bricks in the game and the current ABC fill the oversized guns so no you have not shown what niche they are fillin...
- by Taliyah Riraille - at 2017.05.22 05:52:00
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4. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Taliyah Riraille wrote: Rhaegon Aesir wrote: ...no, they are glass because they do loads of damage. Literally every T1 ship is cheap after insurance, yet you can tank many of them quite well. ...because the Mega...
- by Taliyah Riraille - at 2017.05.22 05:31:21
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5. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Rhaegon Aesir wrote: There is no niche here to fill. If you want large guns and tank, get a battleship. If you want large guns on a cheaper, more mobile platform, get an ABC. Your idea basically obsoletes both battleships and ABCs because it's ...
- by Taliyah Riraille - at 2017.05.22 05:26:36
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6. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: well no the talos actually does more damage than the mega. the talos is also faster than the mega and can track better than the mega. i did read the rest of your post and it is just as bad as the beginning. you provide a ...
- by Taliyah Riraille - at 2017.05.22 05:24:06
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7. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Rhaegon Aesir wrote: ...no, they are glass because they do loads of damage. Literally every T1 ship is cheap after insurance, yet you can tank many of them quite well. ...because the Megathron is a BATTLESHIP not a BATTLECRUISER...it costs ...
- by Taliyah Riraille - at 2017.05.22 05:17:07
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8. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Piugattuk wrote: Taliyah Riraille wrote: Piugattuk wrote: Taliyah Riraille wrote: Piugattuk wrote: Doesn't sound good in the matter of ship balances, making something like your describing Would totally tip the game off balance, I'm ...
- by Taliyah Riraille - at 2017.05.22 05:13:35
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9. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: before i even get into the rest ill just show you how you failed at the start so you want to take the ABCs and give them more tank than a HAC.... give them more tank.... you do understand the glass part is the only thin...
- by Taliyah Riraille - at 2017.05.22 04:55:32
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10. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Piugattuk wrote: Taliyah Riraille wrote: Piugattuk wrote: Doesn't sound good in the matter of ship balances, making something like your describing Would totally tip the game off balance, I'm not saying no but I don't see how it can work. ...
- by Taliyah Riraille - at 2017.05.22 04:49:53
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11. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Piugattuk wrote: Doesn't sound good in the matter of ship balances, making something like your describing Would totally tip the game off balance, I'm not saying no but I don't see how it can work. Any particular reason for this? I mean with ...
- by Taliyah Riraille - at 2017.05.22 04:32:08
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12. An Idea for T2/3 variations of the Attack Battle-cruiser Hulls - in Player Features and Ideas Discussion [original thread]
Take the sexy sexy ABC hulls (and the tornado) give them tech two resists and a base tank somewhere between HaC and HiC, some fairly standard bonuses per level of racial battle-cruiser and a single subsystem slot. We'll call this subsystem ' -raci...
- by Taliyah Riraille - at 2017.05.22 04:16:13
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13. Those new concord ships and an idea for low sec. - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Since you have no idea whether the other Concord ships who might jump to your beacon are hostile or not who would ever use these? On the other end since you have no idea what you would be jumping into would anyone actually ju...
- by Taliyah Riraille - at 2017.05.08 11:26:35
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14. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I couldn't find this idea anywhere (not that I looked very hard lel) but maybe make a cyno interfere with a cloak in the same way as a second cloak and vice versa (even if one is offline). That way if the shrodingers camper /is/ at his/her compute...
- by Taliyah Riraille - at 2017.05.08 11:19:39
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15. Those new concord ships and an idea for low sec. - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Quote: I hardly need to outline the problems with low security space at the moment... Might want to start here, what are the problems with low sec? Sigh, I really didn't want to bother because of course it wou...
- by Taliyah Riraille - at 2017.05.04 02:35:40
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16. Those new concord ships and an idea for low sec. - in Player Features and Ideas Discussion [original thread]
I hardly need to outline the problems with low security space at the moment so I'll just get into the meat of it. This idea probably won't make low sec great or anything, but it could prove to be a fun experiment that might just work to alleviate ...
- by Taliyah Riraille - at 2017.05.04 01:03:47
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